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F. Giariskanis, Y. Kritikos, E. Protopapadaki, A. Papanastasiou, E. Papadopoulou and K. Mania, “The augmented museum: a multimodal, game-based, augmented reality narrative for cultural heritage,” in Proceedings of the 2022 ACM International Conference on Interactive Media Experiences (IMX 2022), Aveiro, JB, Portugal, 2022, pp. 281–286, June 2022, doi: 10.1145/3505284.3532967.
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F. Sarri, L. Ragia, A. Panagiotopoulou and K. Mania, "Location-aware Augmented-Reality for predicting sea level rise in situ," in Proceedings of the 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET 2022), Limassol, Cyprus, 2022, doi: 10.1109/IMET54801.2022.9929635.
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G. Daskalogrigorakis, A. McNamara, A. Marinakis, A. Antoniadis and K. Mania, "Glance-Box: Multi-LOD glanceable interfaces for machine shop guidance in augmented reality using blink and hand interaction," in Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct 2022), Singapore, Singapore, 2022, pp. 315-321, doi: 10.1109/ISMAR-Adjunct57072.2022.00070.
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Grigorios Daskalogrigorakis, "Holo-box: Multi-Level augmented reality glanceable interfaces for machine shop guidance using eye and hand tracking interactions", Master Thesis, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2022
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Ioannis Markodimitrakis, "Utilization of social media in transmedia storytelling of historical events and user personalization", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2022
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Kyriakos Christodoulidis, "Motion capture generation from videos through Neural networks", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2022
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N. Moumoutzis, M. Christoulakis, C. Xanthaki, N. Pappas, Y. Maragkoudakis, S. Christodoulakis, and D. Paneva-Marinova, “eShadow+: mixed reality storytelling inspired by traditional Shadow Theatre,” in Digital Presentation and Preservation of Cultural and Scientific Heritage, vol. 12, pp. 29–54, 2022, doi: 10.55630/dipp.2022.12.2.
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N. Moumoutzis, M. Christoulakis, C. Xanthaki, Y. Maragoudakis, S. Christodoulakis, D. Paneva-Marinova, and L. Pavlova, "eShadow+: mixed reality storytelling inspired by traditional shadow theatre," in Proceedings of the 2022 IEEE 46th Annual Computers, Software, and Applications Conference (COMPSAC 2022), Los Alamitos, CA, USA, 2022, pp. 95-100, doi: 10.1109/COMPSAC54236.2022.00022.
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Y. Kritikos and K. Mania, "Interactive historical documentary in Virtual Reality," in Proceedings of the 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET 2022), Limassol, Cyprus, 2022, doi: 10.1109/IMET54801.2022.9929500.
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A. Deligiannakis, N. Giatrakos, Y. Kotidis, V. Samoladas, and A. Simitsis, “Extreme-scale interactive cross-platform streaming analytics - the INFORE approach,” in Proceedings of the 2nd Workshop on Search, Exploration, and Analysis in Heterogeneous Datastores (SEA-Data 2021), Copenhagen, Denmark, 2021, vol. 2929, pp. 7–13, 2021. https://ceur-ws.org/Vol-2929/paper2.pdf
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A. Marinakis, K. Mania and A. Antoniadis, “Augmented reality for CAD-CAM training featuring 3D interactive geometric transformations,” Comput. Aided Des. Appl., vol. 18, no. 3, pp. 561-570, 2021, doi: 10.14733/cadaps.2021.561-570.
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A. Polychronakis, G. - A. Koulieris and K. Mania, “Emulating foveated path tracing,” presented at the 14th ACM SIGGRAPH Conference on Motion, Interaction and Games (MIG 2021), virtual event, 2021, doi: 10.1145/3487983.3488295.
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Aggelos Petheriotis, "Parallel sketch algorithms with Spark, Storm, Akka and Kafka-Streams", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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Alexandros Koukis, "ePuppet – A mobile application that automates and expands the digital figure creation process for the eShadow platform", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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Antonios Danas, "Procedural side-quest generation using graphs in Unity3D", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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Christina Manara, "Stock forecasting using Apache Flink", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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Dimitrios Marinopoulos, "PentAgRam: A Collaborative Augmented Reality Application For Music Composition", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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G. Daskalogrigorakis, S. Kirakosian, A. Marinakis, V. Nikolidakis, I. Pateraki, A. Antoniadis and K. Mania, "G-Code Machina: a serious game for G-code and CNC machine operation training," in 2021 IEEE Global Engineering Education Conference (EDUCON), Vienna, Austria, 2021, pp. 1434-1442, doi: 10.1109/EDUCON46332.2021.9453982.
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Ioanna Kyriakidou, "Distributed k-Means streaming algorithms in Spark", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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J. Liu, S. Snodgrass, A. Khalifa, S. Risi, G. N. Yannakakis, and J. Togelius, “Deep learning for procedural content generation,” Neural Comput. & Appl., vol. 33, no. 1, pp. 19–37, Jan. 2021. doi: 10.1007/s00521-020-05383-8
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K. Mania, A. Psalti, D. -M. Lala, M. Tsakoumaki, A. Polychronakis, A. Rempoulaki, M. Xinogalos and E. Maravelakis, "Combining 3D surveying with archaeological uncertainty: the metopes of the Athenian Treasury at Delphi," presented at the 2021 12th International Conference on Information, Intelligence, Systems & Applications (IISA), Chania Crete, Greece, 2021, doi: 10.1109/IISA52424.2021.9555568.
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M. Giannaraki, N. Moumoutzis, Y. Papatzanis, E. Kourkoutas and K. Mania, "A 3D rhythm-based serious game for collaboration improvement of children with Attention Deficit Hyperactivity Disorder (ADHD)," in 2021 IEEE Global Engineering Education Conference (EDUCON), Vienna, Austria, 2021, pp. 1217-1225, doi: 10.1109/EDUCON46332.2021.9453999.
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Marios Tsolekas, "Finding the best configuration for biological simulations at PhysiBoSS", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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Michail Roumeliotis, "Development of a wearable embedded system providing tactile and kinesthetic haptics feedback for 3D interactive applications", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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N. Moumoutzis, A. Koukis, C. Xanthaki, M. Christoulakis, I. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova and L. Pavlova, “EPuppet: a mobile app to extend a digital storytelling platform with new capabilities,” in New Realities, Mobile Systems and Applications, vol 411, Lecture Notes in Networks and Systems, M. E. Auer, T. Tsiatsos, Eds., Cham, Switzerland: Springer, 2022, pp. 917–926, doi: 10.1007/978-3-030-96296-8_83.
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N. Moumoutzis, C. Xanthaki, I. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova, L. Pavlova, P. Lameras, S. Misthou and G. Kalmpourtzis, "Cooking STEAM: a case study on establishing a STEAM learning community using a performative framework and cooking," 2022.
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N. Moumoutzis, C. Xanthaki, S. Perrakis, M. Manousakas and L. Pavlova, “Promoting Python code clubs in Greece: a teacher training program and a case study,” in Digital Presentation and Preservation of Cultural and Scientific Heritage, D. Paneva-Marinova, R. Pavlov, P. Stanchev, D. Luchev, Eds., Sofia, Bulgaria: Bulgarian Academy of Sciences, 2021, vol. 11, pp. 187–202, 2021, doi: 10.55630/dipp.2021.11.16.
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N. Moumoutzis, G. Boukeas, V. Vassilakis, C. Xanthaki and N. Pappas, "Py4hs: a computer science teacher training programme promoting Python code clubs," in New Realities, Mobile Systems and Applications, vol. 411, Lecture Notes in Networks and Systems, M. E. Auer, T. Tsiatsos, Eds., Cham, Switzerland: Springer, 2022, pp. 937–948. doi: 10.1007/978-3-030-96296-8_85
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N. Moumoutzis, N. A. Rigas, C. Xanthaki, I. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova and L. Pavlova, "The design of a serious game to enable the exploration of the binary system," in New Realities, Mobile Systems and Applications, vol. 411, Lecture Notes in Networks and Systems, M. E. Auer, T. Tsiatsos, Eds., Cham, Switzerland: Springer, 2022, pp. 897–906. doi: 10.1007/978-3-030-96296-8_81
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N. Moumoutzis, N. A. Rigas, C. Xanthaki, Y. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova and L. Pavlova, "Using the PerFECt framework to invent playful learning activities for exploring the binary system," in 2021 IEEE Global Engineering Education Conference (EDUCON), Vienna, Austria, 2021, pp. 1237-1246, doi: 10.1109/EDUCON46332.2021.9453986.