Collection
- All
- Journal Publications
- Conference Publications
- Books and Book Chapters
- Doctoral Dissertations
- Master Theses
- Diploma Works
Total results: 557
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A. Kontaxakis, A. Deligiannakis, H. Arndt, S. Burkard, C.-P. Kettner, E. Pelikan, and K. Noack, “Real-time processing of geo-distributed financial data,” in Proceedings of the 15th ACM International Conference on Distributed and Event-based Systems (DEBS 2021), virtual event, 2021, pp. 190–191, doi: 10.1145/3465480.3467842.
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N. Moumoutzis, A. Koukis, C. Xanthaki, M. Christoulakis, I. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova and L. Pavlova, “EPuppet: a mobile app to extend a digital storytelling platform with new capabilities,” in New Realities, Mobile Systems and Applications, vol 411, Lecture Notes in Networks and Systems, M. E. Auer, T. Tsiatsos, Eds., Cham, Switzerland: Springer, 2022, pp. 917–926, doi: 10.1007/978-3-030-96296-8_83.
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M. Giannaraki, N. Moumoutzis, Y. Papatzanis, E. Kourkoutas and K. Mania, "A 3D rhythm-based serious game for collaboration improvement of children with Attention Deficit Hyperactivity Disorder (ADHD)," in 2021 IEEE Global Engineering Education Conference (EDUCON), Vienna, Austria, 2021, pp. 1217-1225, doi: 10.1109/EDUCON46332.2021.9453999.
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N. Spanoudakis, K. Kostis, and K. Mania, "Web-Gorgias-B: argumentation for all," in Proceedings of the 13th International Conference on Agents and Artificial Intelligence (ICAART 2021), virtual event, 2021, vol. 2, pp. 286-297, doi: 10.5220/0010269402860297.
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S. Kirakosian, G. Daskalogrigorakis, E. Maravelakis and K. Mania, "Near-contact person-to-3D character dance training: comparing AR and VR for interactive entertainment," presented at the 2021 IEEE Conference on Games (CoG), Copenhagen, Denmark, 2021, doi: 10.1109/CoG52621.2021.9619037.
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Ioanna Kyriakidou, "Distributed k-Means streaming algorithms in Spark", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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N. Moumoutzis, N. A. Rigas, C. Xanthaki, I. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova and L. Pavlova, "The design of a serious game to enable the exploration of the binary system," in New Realities, Mobile Systems and Applications, vol. 411, Lecture Notes in Networks and Systems, M. E. Auer, T. Tsiatsos, Eds., Cham, Switzerland: Springer, 2022, pp. 897–906. doi: 10.1007/978-3-030-96296-8_81
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Marios Tsolekas, "Finding the best configuration for biological simulations at PhysiBoSS", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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J. Liu, S. Snodgrass, A. Khalifa, S. Risi, G. N. Yannakakis, and J. Togelius, “Deep learning for procedural content generation,” Neural Comput. & Appl., vol. 33, no. 1, pp. 19–37, Jan. 2021. doi: 10.1007/s00521-020-05383-8
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Panagiotis Drakopoulos, "Eye tracking on unmodified mobile VR headsets using the selfie camera", Master Thesis, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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Michail Roumeliotis, "Development of a wearable embedded system providing tactile and kinesthetic haptics feedback for 3D interactive applications", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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N. Moumoutzis, N. Pappas, C. Xanthaki, S. Perrakis, Y. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova, “Coursevo: a multimedia online learning platform to support onlife communities and its extension with gamification facilities,” in Digital Presentation and Preservation of Cultural and Scientific Heritage, D. Paneva-Marinova, R. Pavlov, P. Stanchev, D. Luchev, Eds., Sofia, Bulgaria: Bulgarian Academy of Sciences, 2021, vol. 11, pp. 159–174, 2021, doi: 10.55630/dipp.2021.11.14.
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S. Misthou, N. Moumoutzis and D. Loukatos, "Coding Club: a K-12 good practice for a STEM learning community," in 2021 IEEE Global Engineering Education Conference (EDUCON), Vienna, Austria, 2021, pp. 955-963, doi: 10.1109/EDUCON46332.2021.9454039.
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Sotiria-Maria Katara, "Efficient forecasting of multiple concurrent cancer simulations with Apache Flink", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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Dimitrios Marinopoulos, "PentAgRam: A Collaborative Augmented Reality Application For Music Composition", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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G. Daskalogrigorakis, S. Kirakosian, A. Marinakis, V. Nikolidakis, I. Pateraki, A. Antoniadis and K. Mania, "G-Code Machina: a serious game for G-code and CNC machine operation training," in 2021 IEEE Global Engineering Education Conference (EDUCON), Vienna, Austria, 2021, pp. 1434-1442, doi: 10.1109/EDUCON46332.2021.9453982.
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Alexandros Koukis, "ePuppet – A mobile application that automates and expands the digital figure creation process for the eShadow platform", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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Antonios Danas, "Procedural side-quest generation using graphs in Unity3D", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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Vasileios Vittis " Online Ensemble Classification Algorithms of Big Data Streams at Apache Flink", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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K. Mania, A. Psalti, D. -M. Lala, M. Tsakoumaki, A. Polychronakis, A. Rempoulaki, M. Xinogalos and E. Maravelakis, "Combining 3D surveying with archaeological uncertainty: the metopes of the Athenian Treasury at Delphi," presented at the 2021 12th International Conference on Information, Intelligence, Systems & Applications (IISA), Chania Crete, Greece, 2021, doi: 10.1109/IISA52424.2021.9555568.
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Aggelos Petheriotis, "Parallel sketch algorithms with Spark, Storm, Akka and Kafka-Streams", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2021
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A. Marinakis, K. Mania and A. Antoniadis, “Augmented reality for CAD-CAM training featuring 3D interactive geometric transformations,” Comput. Aided Des. Appl., vol. 18, no. 3, pp. 561-570, 2021, doi: 10.14733/cadaps.2021.561-570.
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E. Tsekeri, A. Lilli, M. Katsiokalis, K. Gobakis, A. Mania and D. Kolokotsa, "On the integration of nature-based solutions with digital innovation for health and wellbeing in cities," in Proceedings of the 7th International Conference on Smart and Sustainable Technologies (SpliTech 2022), Split / Bol, Croatia, 2022, doi: 10.23919/SpliTech55088.2022.9854269.
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Y. Kritikos and K. Mania, "Interactive historical documentary in Virtual Reality," in Proceedings of the 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET 2022), Limassol, Cyprus, 2022, doi: 10.1109/IMET54801.2022.9929500.
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Dimitrios Papageorgiou, "Α recommendation tool for hotel bookings", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2022
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Kyriakos Christodoulidis, "Motion capture generation from videos through Neural networks", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2022
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Ioannis Markodimitrakis, "Utilization of social media in transmedia storytelling of historical events and user personalization", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2022
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G. Daskalogrigorakis, A. McNamara, A. Marinakis, A. Antoniadis and K. Mania, "Glance-Box: Multi-LOD glanceable interfaces for machine shop guidance in augmented reality using blink and hand interaction," in Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct 2022), Singapore, Singapore, 2022, pp. 315-321, doi: 10.1109/ISMAR-Adjunct57072.2022.00070.
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F. Giariskanis, Y. Kritikos, E. Protopapadaki, A. Papanastasiou, E. Papadopoulou and K. Mania, “The augmented museum: a multimodal, game-based, augmented reality narrative for cultural heritage,” in Proceedings of the 2022 ACM International Conference on Interactive Media Experiences (IMX 2022), Aveiro, JB, Portugal, 2022, pp. 281–286, June 2022, doi: 10.1145/3505284.3532967.
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Grigorios Daskalogrigorakis, "Holo-box: Multi-Level augmented reality glanceable interfaces for machine shop guidance using eye and hand tracking interactions", Master Thesis, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2022