All Publications on Culture and Tourism Applications
All Publications
46. Using the PerFECt Framework to Invent Playful Learning Activities for Exploring the Binary System
Publication Authors: Moumoutzis N., Rigas N., Xanthaki C., Maragoudakis I., Christodoulakis S., Paneva-Marinova D., Pavlova L.
Publication Info: 021 IEEE Global Engineering Education Conference (EDUCON) 2021
Publication Type: Conference Publications45. Using the PerFECt Framework to Establish an Onlife Community for Theatre in Mathematics to Teach Principles of Computing
Publication Authors: Moumoutzis N., Paneva-Marinova D., Xanthaki C., Arapi P., Pappas N., Christodoulakis S.
Publication Info: 2020 IEEE 44th Annual Computers, Software, and Applications Conference (COMPSAC 2020) 2021
Publication Type: Conference Publications44. A 3D Rhythm-based Serious Game for Collaboration Improvement of Children with Attention Deficit Hyperactivity Disorder (ADHD)
Publication Authors: Giannaraki M., Moumoutzis N., Papatzanis Y., Kourkoutas E., Mania K.
Publication Info: 2021 IEEE Global Engineering Education Conference (EDUCON) 2021
Publication Type: Conference Publications43. Work-in-Progress: Using the PerFECt Framework to Design and Implement Blended Learning Activities to Introduce the Binary System in Primary School Students
Publication Authors: Moumoutzis N., Rigas N., Xanthaki C., Maragoudakis I., Christodoulakis C., Paneva-Marinova D., Pavlova L.
Publication Info: International Conference on Interactive Collaborative and Blended Learning (ICBL 2020) 2021
Publication Type: Conference Publications42. Towards the Development of a Digital Competency Framework for Digital Teaching and Learning
Publication Authors: Lameras P., Moumoutzis N.
Publication Info: 021 IEEE Global Engineering Education Conference (EDUCON) 2021
Publication Type: Conference Publications41. Performative Framework and Case Study for Technology-Enhanced Learning Communities
Publication Authors: Moumoutzis N., Sifakis G., Christodoulakis S., Paneva-Marinova D., Pavlova L.
Publication Info: SPIIRAS Proceedings, Informatics and Automation, 20(4), pp. 905-939. 2021
Publication Type: Journal Publications40. Integrating Design Thinking, Digital Technologies and the Arts to Explore Peace, War and Social Justice Concepts with Young Children
Publication Authors: Hatzigianni M., Gregoriadis A., Moumoutzis N., Christoulakis M., Alexiou V.
Publication Info: Embedding STEAM in Early Childhood Education and Care 2021
Publication Type: Book Chapters39. Onlife Drama: Towards a Reference Framework for Hyper-Connected Activity
Publication Authors: Moumoutzis N., Paneva-Marinova D., Pavlova L.
Publication Info: Mind and Matter - Challenges and Opportunities in Cognitive Semiotics and Aesthetics. IntechOpen. https://doi.org/10.5772/intechopen.100238 2021
Publication Type: Book Chapters38. Employing Theatrical Games to Establish and Support Onlife Learning Communities on Mathematical Principles of Informatics
Publication Authors: Moumoutzis N., Rigas N., Xanthaki C., Maragoudakis I., Christodoulakis S., Paneva-Marinova D., Pavlova L.
Publication Info: DiPP2020 Conference on Digital Presentation and Preservation of Cultural and Scientific Heritage. Vol. 10, Sofia, Bulgaria: Institute of Mathematics and Informatics – BAS 2020
Publication Type: Conference Publications37. A Performative Framework to Establish and Sustain Onlife Communities and its Use to Design a Mobile App to Extend a Digital Storytelling Platform with New Capabilities
Publication Authors: Moumoutzis N., Christoulakis M., Koukis A., Maragoudakis I., Christodoulakis S., Marinova Paneva D.
Publication Info: 2019 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL), Thessaloniki, Greece, 31 Oct. - 1 Nov. 2019
Publication Type: Conference Publications36. A 3D Serious Game for Improving Social Skills of Children with ADHD via Multimodal Rhythm-centric Exercises
Publication Authors: Giannaraki M., Moumoutzis N., Papatzanis Y., Elias K., Mania K.
Publication Info: Proc. ACM-W 1st Summit on Gender Equality in Computing, Greece. 2019
Publication Type: Conference Publications35. A Reference Framework to Establish and Sustain Onlife Communities and Its Use Rich Learning Experiences in History with ViSTPro
Publication Authors: Moumoutzis N., Sifakis G., Christodoulakis S., Marinova Paneva D.
Publication Info: DiPP 2019 Conference on Digital Presentation and Preservation of Cultural and Scientific Heritage. Vol. 9, Sofia, Bulgaria: Institute of Mathematics and Informatics – BAS 2019
Publication Type: Conference Publications34. ADDventurous Rhythmical Planet: A 3D Rhythm-based Serious Game for Social Skills Development of Children with ADHD
Publication Authors: Giannaraki M., Moumoutzis N., Papatzanis Y., Elias K., Mania K.
Publication Info: Special Session: 2019
Publication Type: Conference Publications33. Renovating the Cultural Heritage of Traditional Shadow Theatre with eShadow - Design, Implementation, Evaluation and Use in Formal and Informal Learning
Publication Authors: Moumoutzis N., Christoulakis M., Christodoulakis S., Marinova Paneva D.
Publication Info: DiPP2018 International Conference on Digital Presentation and Preservation of Cultural and Scientific Heritage. Vol. 8, Sofia, Bulgaria: Institute of Mathematics and Informatics – BAS 2018
Publication Type: Conference Publications32. Employing Theatrical Interactions and Audience Engagement to Enable Creative Learning Experiences in Formal and Informal Learning
Publication Authors: Moumoutzis N., Gioldasis N., Stylianakis G., Anestis G., Christoulakis M., Christodoulakis S.
Publication Info: 2017 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL), Thessaloniki, Greece, 30 Nov. - 1 Dec. 2017
Publication Type: Conference Publications31. ViSTPro: Spatiotemporal processes visualization in engineering education and crisis training
Publication Authors: Sifakis G., Arapi P., Moumoutzis N., Christodoulakis S.
Publication Info: IEEE Global Engineering Education Conference (EDUCON), Athens, Greece, 25-28 April 2017
Publication Type: Conference Publications30. Playful creation of digital stories with eShadow
Publication Authors: Moraiti A., Moumoutzis N., Christoulakis M., Pitsiladis A., Stylianakis G., Sifakis G., Maragoudakis I., Christodoulakis S.
Publication Info: 11th International Workshop on Semantic and Social Media Adaptation and Personalization (SMAP), Thessaloniki, Greece, 20-21 Oct. 2016
Publication Type: Workshop Proceedings29. ViSTPro: A platform for visualization of spatiotemporal processes on Google Earth
Publication Authors: Sifakis G., Christodoulakis S., Moumoutzis N.
Publication Info: 11th International Workshop on Semantic and Social Media Adaptation and Personalization (SMAP), Thessaloniki, Greece, 20-21 Oct. 2016
Publication Type: Workshop Proceedings28. Cross-curricular approaches for digital storytelling with eShadow
Publication Authors: Moumoutzis N., Moraiti A., Christoulakis M., Pitsiladis A., Maragoudakis I., Sifakis G., Christodoulakis S.
Publication Info: In Proceedings of the 2nd Conference for the Free and Open Source Software in Education, Chania, Crete, 8-10 May 2015
Publication Type: Conference Publications27. The ALICE experience: A learning framework to promote gaming literacy for educators and its refinement
Publication Authors: Moumoutzis N., Christoulakis M., Pitsiladis A., Sifakis G., Maragoudakis I., Christodoulakis S.
Publication Info: 2014 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL) 2014
Publication Type: Conference Publications